Why Lucas Pope Encourages Developers to Create Weird, Personal Games
Discover why Lucas Pope, creator of Papers, Please , urges developers to make unique, experimental games.
Matilda
Why Lucas Pope Encourages Developers to Create Weird, Personal Games Why Should Developers Focus on Creating Weird and Personal Games? If you’ve ever wondered what inspires indie game creators like Lucas Pope—the mastermind behind critically acclaimed titles such as Papers, Please and Return of the Obra Dinn —you’re not alone. Many gamers and aspiring developers search for insights into his creative process. For Pope, it all boils down to one philosophy: “Make something that I want to play.” This approach has not only earned him prestigious awards but also sparked a movement encouraging developers to embrace weird, experimental, and deeply personal games. By focusing on niche interests or underexplored themes, creators can connect with audiences who share their passions while pushing boundaries in interactive storytelling. Image : Google In today’s competitive gaming landscape, standing out is crucial. Unique, offbeat games often resonate more strongly with players because they offer fresh experiences unlike mainstream blockbusters. As Pope demon…