Why Should Developers Focus on Creating Weird and Personal Games?
If you’ve ever wondered what inspires indie game creators like Lucas Pope—the mastermind behind critically acclaimed titles such as Papers, Please and Return of the Obra Dinn —you’re not alone. Many gamers and aspiring developers search for insights into his creative process. For Pope, it all boils down to one philosophy: “Make something that I want to play.” This approach has not only earned him prestigious awards but also sparked a movement encouraging developers to embrace weird, experimental, and deeply personal games. By focusing on niche interests or underexplored themes, creators can connect with audiences who share their passions while pushing boundaries in interactive storytelling.
Image : GoogleIn today’s competitive gaming landscape, standing out is crucial. Unique, offbeat games often resonate more strongly with players because they offer fresh experiences unlike mainstream blockbusters. As Pope demonstrated with Papers, Please , even seemingly mundane concepts—like inspecting documents as an immigration officer—can captivate millions when executed thoughtfully. So, if you’re asking yourself whether your quirky idea could work, take inspiration from Pope’s journey.
The Power of Personal Storytelling in Game Development
At GDC 2025, Lucas Pope received the Pioneer Award—an honor shared by industry legends like Gabe Newell and Roberta Williams. During his acceptance speech, he didn’t just thank fans; he issued a rallying cry for developers worldwide. “World peace, obviously,” he joked, before emphasizing his real wish: “Keep making unique, offbeat, experimental, creative, and especially personal games.”
This sentiment echoes advice he gave during an earlier interview. When asked about tips for new developers, Pope stressed the importance of creating small, personal projects. “Make something personal, make it small, release on [Itch.io],” he suggested. “Try to find the people who like the same things you do and then make the things you enjoy.”
For Pope, this mindset led to Papers, Please . He admitted, “I like looking at documents. Nobody else really likes that, was my thinking.” Yet, once released, the game proved otherwise—countless players connected with its tense decision-making mechanics and moral dilemmas. This taught him that personal passions can translate into universal appeal, provided they’re crafted authentically.
How Experimental Games Drive Innovation (and Revenue)
The rise of platforms like Itch.io highlights the growing demand for experimental and independent games. These spaces allow developers to test unconventional ideas without the pressure of massive budgets or commercial expectations. And let’s not forget: high-concept games often attract premium ad revenue through AdSense due to their niche yet engaged audiences.
Lucas Pope’s success serves as proof that there’s room—and appetite—for bold experimentation in gaming. His follow-up project, Return of the Obra Dinn , further cemented his reputation for blending mystery, deduction, and minimalist aesthetics. While these elements might seem risky, they ultimately resonated with critics and players alike, proving that originality pays off.
Tips for Aspiring Developers: Start Small, Stay True
So, how can budding developers channel Pope’s ethos? Here are some actionable steps:
- Start Small : Don’t aim for sprawling epics right away. Focus on bite-sized projects that reflect your interests.
- Be Authentic : Infuse your work with personal touches—whether it’s a unique mechanic, art style, or narrative theme.
- Leverage Platforms : Use platforms like Itch.io to reach niche communities eager for innovative content.
- Iterate Based on Feedback : Engage with early adopters to refine your vision before scaling up.
By staying true to your vision and embracing experimentation, you too can carve out a space in the gaming world. After all, as Pope demonstrates, sometimes the most unexpected ideas lead to the most memorable experiences.
Lucas Pope’s call for weirder, more personal games isn’t just advice—it’s a roadmap for innovation. Whether you’re a seasoned developer or someone dreaming of breaking into the industry, remember that authenticity and creativity will always stand out. So, go ahead: dream big, think weird, and create boldly. Your next game might just inspire others to do the same.
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